.TH "Stack< T >" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
Stack< T > \- 
.SH SYNOPSIS
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.PP
.PP
\fC#include <Stack\&.h>\fP
.SS "Public Member Functions"

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.RI "\fBStack\fP ()"
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.RI "\fB~Stack\fP ()"
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.RI "void \fBadd\fP (T x)"
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.RI "T \fBpop\fP ()"
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.RI "int \fBlength\fP ()"
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.RI "T & \fBoperator[]\fP (const int depth)"
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.SS "Private Member Functions"

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.RI "T * \fBincreaseSize\fP ()"
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.SS "Private Attributes"

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.RI "T * \fBlist\fP"
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.RI "int \fBsize\fP"
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.RI "int \fBcurrent\fP"
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.SH "Detailed Description"
.PP 

.SS "template<class T>class Stack< T >"

.PP
Definition at line 12 of file Stack\&.h\&.
.SH "Constructor & Destructor Documentation"
.PP 
.SS "template<class T > \fBStack\fP< T >::\fBStack\fP ()"

.PP
Definition at line 38 of file Stack\&.h\&.
.SS "template<class T > \fBStack\fP< T >::~\fBStack\fP ()"

.PP
Definition at line 46 of file Stack\&.h\&.
.SH "Member Function Documentation"
.PP 
.SS "template<class T > void \fBStack\fP< T >::add (Tx)"

.PP
Definition at line 51 of file Stack\&.h\&.
.SS "template<class T > T * \fBStack\fP< T >::increaseSize ()\fC [private]\fP"

.PP
Definition at line 69 of file Stack\&.h\&.
.SS "template<class T > int \fBStack\fP< T >::length ()\fC [inline]\fP"

.PP
Definition at line 20 of file Stack\&.h\&.
.PP
References Stack< T >::size\&.
.SS "template<class T > T& \fBStack\fP< T >::operator[] (const intdepth)\fC [inline]\fP"

.PP
Definition at line 24 of file Stack\&.h\&.
.PP
References Stack< T >::list\&.
.SS "template<class T > T \fBStack\fP< T >::pop ()"

.PP
Definition at line 62 of file Stack\&.h\&.
.SH "Member Data Documentation"
.PP 
.SS "template<class T > int \fBStack\fP< T >::current\fC [private]\fP"

.PP
Definition at line 31 of file Stack\&.h\&.
.SS "template<class T > T* \fBStack\fP< T >::list\fC [private]\fP"

.PP
Definition at line 29 of file Stack\&.h\&.
.PP
Referenced by Stack< T >::operator[]()\&.
.SS "template<class T > int \fBStack\fP< T >::size\fC [private]\fP"

.PP
Definition at line 30 of file Stack\&.h\&.
.PP
Referenced by Stack< T >::length()\&.

.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
